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AI Insights · Timothy · March 2024

Top 5 Tank Games Performance in Switzerland Q1 2024

Discover the performance of the top 5 tank games on a unified platform in Switzerland during Q1 2024, including key metrics on downloads, revenue, and active users.

Top 5 Tank Games Performance in Switzerland Q1 2024

In the first quarter of 2024, the top 5 tank games in Switzerland showcased varied performances on a unified platform. Here's a breakdown of their key metrics, including weekly downloads, revenue, and active users.

Tank Stars from CASUAL AZUR GAMES experienced fluctuating weekly revenue, peaking at around $516 in the week of January 22 and ending the quarter with approximately $276. Weekly downloads were highest at the beginning of January, reaching 605, and showed a moderate decline to 411 by the end of March. Active users started at 3.5K in the first week of January and saw a slight decrease to 2.5K by the last week of March.

World of Tanks Blitz from Wargaming Group had its highest weekly revenue in the first week of January at approximately $9.4K. The revenue saw fluctuations throughout the quarter, ending at around $3.8K in the last week of March. Weekly downloads peaked at 447 in mid-February, while active users remained relatively stable, hovering around 1.4K to 1.6K.

War Machines: Tanks Battle Game by Wildlife Studios saw strong weekly revenue, peaking at about $7.1K in mid-February and ending the quarter at around $7K. Weekly downloads were highest at the beginning of January with 447 and experienced a decline to 289 by the end of March. Active users started at 8.1K in the first week of January and saw a slight dip to 6.9K by the quarter's end.

World of Artillery: Cannon War from Cheely Apps had its highest revenue in the second week of January at approximately $569, fluctuating and finally reaching around $246 by the last week of March. Weekly downloads showed a peak of 400 in mid-March. Active users increased from 824 in the first week of January to 1.2K by the end of March.

Mad Royale io – Tank Battle from CASUAL AZUR GAMES demonstrated minimal weekly revenue, with the highest being $15 in late January. Weekly downloads peaked at 371 in the last week of March. Active users showed an upward trend, starting at 453 in the first week of January and reaching 752 by the end of March.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024